AI Insights · Timothy · October 2022
Top 5 Cartoon Fantasy Games on iOS in Brazil: Q3 2022 Performance
In Q3 2022, top cartoon fantasy games on iOS in Brazil, including Candy Crush Saga and Pokémon GO, showed varied trends in downloads, revenue, and active users.
The performance of the top five cartoon fantasy games on the iOS platform in Brazil during the third quarter of 2022 showcased a mix of trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look into the market dynamics for these popular games.
Candy Crush Saga experienced a consistent rise in weekly revenue, peaking at around $140K in the last week of July before stabilizing between $120K and $130K in the subsequent weeks. Weekly downloads saw an upward trend mid-quarter, reaching approximately 25K in mid-September, while weekly active users fluctuated slightly, maintaining an average of about 160K to 166K throughout the quarter.
Candy Crush Soda Saga showed stable weekly revenue, hovering around $25K to $31K, with a notable peak of $31K in early August. Weekly downloads had a significant spike, reaching 7.4K in the first week of August, followed by a gradual decline towards the end of the quarter. Active users remained relatively stable, averaging around 66K to 73K each week.
Pokémon GO saw varied weekly revenue, with a high of about $30K in late August and a low of approximately $10K in mid-September. Weekly downloads showed an overall upward trend, peaking at nearly 15K in mid-September. Active users remained robust, averaging around 280K to 310K per week, despite minor fluctuations.
Toy Blast maintained a steady weekly revenue, averaging around $12K to $13K throughout the quarter. Downloads peaked at 6.7K in early August but saw a gradual decline thereafter. Active users showed some variability, with numbers generally ranging between 42K and 57K weekly.
Toon Blast had a consistent performance in weekly revenue, averaging around $10K to $12K, with a slight peak of $12K in the last week of September. Downloads remained relatively low, peaking at just over 2K in mid-July. Active users fluctuated slightly but generally stayed within the range of 31K to 37K per week.
For more insights on the performance of these games and other apps, visit Sensor Tower.